Fallout: New Vegas general discussion > Melee build to be invincible Melee builds in New Vegas are much more feasible and with the right combination of perks will become downright invincible. The health regen from life giver 3 is really strong though, especially for tankier characters. Thanks to several fantastic perks melee can dish out tons of damage and out damage guns in any situation that puts some unfortunate soul close enough to your face. Fallout 4 gives you a very vast choice of firearms. I went Unarmed in Skyrim and it was so rewarding killing a dragon with your bare fists. Travel to Finch Farm and do a quick quest to obtain this sword as a reward. From there you decide based on your gear and how difficult the game is for you if you want to get more tanky or more spanky; I started working on Lone Wanderer. Looks like you're using new Reddit on an old browser. You will come across enemies that cannot be one-shot (but close) but can always rely on them dying from poison damage or one or two quick attacks from your knife. I know I might die on any Giant enemies, but I like a challenge. This will be the best weapon in your arsenal after some upgrades from the blacksmith perk. They can be rare (I didn't get a ripper until level 56!) 0. New Name: 'Fallout 4' along with all related logos, icons, images, and characters are registered copyrights of Bethesda. Make the long (and frightening) journey to the depths of Dunwich Borers and grab this AMAZING knife for stealth builds. It was just the answer I needed against the brotherhood/Mirelurk scumbags. For the stealth build I start 6 strength because it's easy to hit rooted in the low 20s without skipping an important perk. If crouching is second nature to you as a Fallout 4 player, “The Glen” might just be the build for you. In order to make best use of the melee build, you need to first have proper perks at hand. It is worth standing there taking a few hits at medic 4 because stimpacks heal you ridiculously fast at that point. 2 points in Idiot Savant 2. Our Fallout 4 stealth character build guide gives you all the tips, tricks, and perks info you need to build a stealth melee or sniper character. Next Suggested starting builds Tinkerer Prev Suggested starting builds Sniper. In spite of its crucial role in Fallout 4, you can also do well without it. Anyway, that's just some stuff I thought I'd add. The main power of this build plays out once you obtain the Deliverer. Post Comment. Yes, thank you, Life Giver keeps getting mentioned, though it is a desperate non-scaling pick, while End keeps improving. You have great surviability when sprinting thanks to Moving Target and standing still thanks to Rooted, but once you've taken down your target you need to sprint behind cover to let the sprint meter recharge a bit if you are facing multiple enemies (unless it's the last enemy in the room DON'T use all your sprint getting to them or you'll have no Moving Target left to provide defense while escaping to cover). Great thread :D. Does Blitz require a high perception to get the targeting accuracy in VATS? Overall, you want to get to the point where you can kill quickly; because if you don't, you will die quickly. Refractor: Because you hate energy damage. The sledge also has some great range which is useful for hitting turrets that you might think are out of reach. As I said, I recommend building into this from the previous build; it takes longer to get this build going and you cannot one-shot from stealth without some development. As a side note, you need to learn how to utilize vats correctly once you hit Big League's 4. Endurance. Bethesda. Fallout 4 - Build Planner REGISTRATION FORM. That's almost exactly what I had in mind although I'm not really into unarmed but just melee weapons, New comments cannot be posted and votes cannot be cast. Just do it. As I said, you really can't afford to take the endurance perks if you want to get your damage up as quickly as possible. Sometimes I get 5x damage with melee like I'm supposed to (at Perk rank 2) sometimes I only get 4x damage. AGI is super important. In situations where turrets are not the last enemy in the room you will want to lure enemies away from the range of it. The build tends to have more luxury for taking perks that help out defensively and does more damage faster (although the stealth build wins out in the end after maxing ninja). After that put a point in Rooted and a point in Moving Target as those are how you survive more than .2 seconds. Melee was a much more viable option in Fallout 1 and 2 due to the turn-based system, but most melee weapons in those games weren't very powerful. At this point you do frontal AOE damage (even from stealth) so simply focusing a vat attack on a target until it is dead won't necessarily be the best option; sometimes you want to spread the damage around more by knifing multiple targets instead. The important perks to focus on right away is one in idiot savant at level 2, blitz at level 3, then getting ninja, sneak, and big leagues depending on your loot luck. By using our Services or clicking I agree, you agree to our use of cookies. While rooted costs a lot of strength to start with it is far worth taking over blitz at first since you won't really need vats with all the +% damage. Crafting chems and food make you infinitely more resilient in combat. For anyone doing the sneak version, do not use the ripper. ... Reddit. It works in 4 phases, ramps into nearly level 300 by endgame, prints XP like mad, and the further in you get, the crazier the damage it delivers. 2 points in Intelligence 5. Welcome to my gallery of Fallout 4 builds. Sheet damage is currently BUGGED and does not calculate over 100% extra melee damage correctly. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. The article Best Legendary Armors in Fallout 4 goes over some of the armors that are not power armors that might suit the unarmed play style. TomServosMyHero 4 years ago #2. Survival-friendly. Full points in Iron Fist … Once you reach the low 20s you can start increasing some stealth and go for blitz, but before that, the massive +% damage increase is really easy to start and crush with. Survival Mode in Fallout 4 is a beast. 3. Grognak's Axe: (medium-speed, causes bleed and more staggering). Melee overall in the series isn't a priority for the developers, and can feel kind of poorly done, but it has its moments. I plan to raise it higher later on. There seems to be some sort of bug with Ninja. -Any perks(still,I know we are not fully aware of what every single perk does as of now)? Haven't really messed around with Fallout 4 yet, but 3 and New Vegas were incredibly easy to do Unarmed combat with, I'd imagine Melee isn't too different. Then shut down your computer, throw it in the dumpster and cry because there are tons of Fallout 4 spoilers on the internet. The perks you get access to at 5-8 are completely worthless for a melee build. The sniper's dominion are vast open spaces. When outdoors in wide open spaces it is often better to lure enemies to you or dip in and out of water in between kills in order to conserve your sprint bar and eliminate walking distance. To sum it up, sprint to a guy (activating moving target), stand still (for rooted), kill, and dip to cover to recharge a little sprint before moving on to the next victim(s). I got it super late. Melee builds in Fallout 4 Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; So, while I love this guide, I think there are a couple of things I should add: STR above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight. I would take rooted next then focus on toughness, life giver, and medic, then take another in big leagues. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. The perk combinations you can get make things super broken, especially when you get 1 every level up in 3 and 4. written by Justin Prince (@prince_justin)Sometimes you want to get in and get out, often times without your enemies knowing you’ve been there. I wrote it up on Reddit a while back (in a way that's hard to understand), posting here again to get people's feedback. I think they actually thought about melee this time around. Thanks to the option of getting more SPECIAL points on level ups, combining these two builds to create a truly unstoppable beast should be your ultimate end-all be-all. Charisma at 3 to reach Lone Wanderer as I plan on going solo. This build will allow you to covertly melee kill enemies. Press question mark to learn the rest of the keyboard shortcuts. Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great Warwastelands. Idiot Savant is recommended first because it is amazing, even with high intelligence. There are a few that are similar to each other, but for the most part, they're very different. The basic rule is that you need 3 current charisma per 1* of card you want to share. Melee builds are definitely more difficult than guns or energy weapons, but they can work out. I unintentionally ended up doing a melee build for the first 1/3 of my first New Vegas playthrough (I found a fire axe), but only have sporadically after that. Be sure to allocate a few to Strength though, as this will allow you access to the early game melee perks. Any suggestions on legendary light armor? There are a lot of perks to choose from and the iDigitalTimes staff is here to make your life a lot easier. Once the others have been eliminated they actually go down really fast once you close the distance. Agility. Not only will you really benefit from the bonuses, but companions mess up your stealth, will do friendly fire damage, will frequently get incapacitated by you once you start doing frontal AOE damage, and will kill your vibe with their sissy cries of help. Links to the source provided. Looks like you're using new Reddit on an old browser. However, this build utilizes sneak and high AP based perks in addition to a focus on the use of pistols. As you get half your endurance per level in hp, at level 40 you will get +20 max health per point in basic endurance which is equal to what a point in the perk gives you. Blitz is the best thing ever, get it. I recommend starting with a Juggernaut type build. 11. The Fallout 4 Subreddit. Get Pain Train / Big Leagues and smash into your enemies to stun them then use your 2076 World Series Bat to send them flying. don't remember the exact price, it wasn't THAT expensive considering how amazing it is). The Raider Build for Fallout 4! Once you get rolling though, this build feels like god-mode; so if you're willing to suffer for the first dozen levels in order to obtain true power as a ninja go for it. To deal high damage quickly. Embrace your inner junkie! Your character needs to be able to take a lot of damage while running at enemies to hit them, so endurance is important. I love Melee/Unarmed builds in any game. -Were melee builds even efficient in the previous Fallout games? Note that you are still doing the CORRECT damage, it's just that the damage will read lower. You need to plan your moves around how much sprint you have as Moving Target is what truly gives you survivability. I want his legendary fist wep. The game ramps up the damage and health of enemies while decreasing your own effectiveness in combat. Be careful when doing escort missions if you have Big League 4 as you can accidentally kill someone important (this is also important when fighting alongside an allied faction, as they will turn on you if you accidentally incur a friendly casualty.). Note: I intentionally use 22 points instead of 21 since you can access an extra special point for free as soon as you leave the vault. Agility at 7 to make sure I reach Moving Target and can eventually raise it to 9 to get Blitz. Once you get to a higher level and max out toughness, life giver, and have some decent armor you can literally wander into entire rooms and charge 6-7 targets at once without a care in the world. User Info: galfasanta1111. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build. Just started another playthrough using my yardstick high-damage build.. Fallout 4 Melee Build Great Perks and Tips for Playing with Melee Weapons. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. I am currently at level 62 and can safely say that this isn't true in Fallout 4. As such, unless you are higher leveled (or just really hardcore) you might find difficulty getting to the bottom without lots of quick-loads. Fallout 4 Melee Build. The Rockville Slugger is available from Mo in Diamond City and while it's just a normal baseball bat in most regards, it has a whopping 40% AP cost reduction. Fallout 4 build reddit WeirdistBuilds Builds: Fallout 4 . Below, we present the character build that is designed for combat with melee weapons. They added a couple perks that greatly help melee, obvious ones being big leagues, rooted and iron fist in the strength tree. This is the second easiest unique melee weapon to get and only requires that you enter Hubris Comics and pick an advanced lock for a display case on the first level to grab it (Cait can pick the lock for you; she is located in the nearby Combat Zone area). If you're really interested in seeing what companions have to say then by all means, take them; but you will be required to tell them to wait a lot and they won't do anything to help you live. I highly recommend taking the Lone Wanderer perk. Gear Locations: (SPOILERS if you don't want to know what unique items exist and some companion names), Note: These are not all the melee weapons but are mentioned either because they are amazing or easy to get, 2076 World Series Baseball Bat: Slow speed, small chance to send an enemy flying (hilarious but can also be determental). Strength: Bandolier is a Quality of Life Perk to reduce the weight of all…. The important perks to take right away are idiot savant, big leagues, and moving target. Whether you’re a Fallout 4 beginner looking for a build … Hot blooded Increase damage when your health drops below 50%. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. Taking pyscho, buffout, med-x, etc. Here is a basic breakdown of where you'll need to allocate your SPECIAL points as well as what perks to focus on for the first 20 levels or so: 1. Just use Fat Boy and psycho I stole my Fat Boy and some ammo from that robot vendor in Goodneighbor. A lot of people mention how to get good weapons, but not many give suggestions on armor. Fallout 4 has a lot of boomsticks, but you don’t need any of them.Fallout 4 build guide: One-Punch ManNo matter how many Fallout 4 runs you’ve done, there’s always something new to try. Not sure if this is really the case, but Tinkerer Tom seems to sell very high level items from time to time. You can swap the 5 luck out and go with some int, but you will suffer early game for it and level a whole lot slower. Credits and distribution permission. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This site is not owned, represented, or endorsed by Bethseda. Character Build Planner; TES V: Skyrim. I'm at level 80 and died only a few times. In fact, click the red cross on the upper right section of your browser. Fallout 4; What is the best Melee weapon in FO4? NAME CHANGE. Berserker Build Fallout 4 Guide. I did a purely melee build and while it starts off hard, it becomes incredibly easier later on. Note that dogmeat does not count for the perk and you are free to take him on your journeys if you are patient enough to tell him to wait in-between stealth kills and man enough to see him whimpering on the ground in pain without dropping everything and rushing to his aid in righteous fury. You want Strength 6, 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 9 agility, and 5 luck. galfasanta1111 4 years ago #1. Any ways, I've made Melee characters in Fallout as well and plan to this time around too. There are a LOT of good melee weapons out there, but one of the best is available to anyone who can walk into Diamond City and has the caps to spend (like 3-5k or something? If you want a challenge then, the unarmed build is the way to go. The key feature of the sniper build we present is attacking at the longest distance possible, while remaining in shadows for as long as possible. You’ll wear a suit of Power Armor crafted for melee with a medieval weapon like a blade or hammer. Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. Perception. my final melee build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps. Power Armor, Melee / Commando is a very viable build for Survival. This EASILY out damages basically any other melee weapon in the game if you work to maximize your VATS presence even a little bit. That said, out of VATS, they have identical Swing Speeds and so the bat loses out to the Sledge by a good long mile. As may be expected the turret is your worst enemy until you get truly tanky. 6 points in Luck 4. Some luxury perks I recommend taking later are: Waterboy: There's a lot of water in this game and being able to not take rad damage in it is amazing. Each point in strength gives you an extra 10% melee or unarmed damage, so it's far from worthless. Many of these builds were designed for challenges, and a few of these are good for not much else. It’s a pretty simple Build I’ve put together through the game until now. Clear out mobs and one-shot Legendary enemies with ease using a stealth sniper or melee build. Perks. (You will want to take this WAY, WAY later when you have nothing better to do because perception sucks). Very easy when the enemy can't even move or attack you an entire fight. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. If you have not crippled a limb EAT FOOD in combat to regain health and do not use stimpacks unless you have medic 4. can turn a difficult fight into an easy one. Perception is not needed. "Blizzard should just go ahead and allow botting" User Info: TomServosMyHero. As such, you are going to have to play with guns a bit until your build starts paying off; especially as you can't afford to take life giver/toughness as early as the other build. - Page 3. Giving credit where credit is due, I’m spotlighting three of the supposedly best Melee builds in Fallout 76 for your consideration. One of the best ways to play a melee character in Fallout 4 :D Many more builds are coming! There are perks related to melee, mostly under strength or agility, like the one Bethesda teased with the baseball bat (I forget the name). targets limbs. We are now going to tell you the best perks that make melee build … It's funny. Throw Aluminum and Bladed mods on that badboy and it'll out damage a Science!ed Super Sledge in VATS every day of the week and twice on Sunday. There were some powerful melee weapons in both games sure, but by the time you fully invested in a melee character and got the right amount of survivability and damage it still couldn't hold a candle to guns. You want: 9 Strength , 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 6 Agility, and 5 luck to gain access to all the perks you need. Here is my Solo Full Damage Two Handed Melee Build. Finally, don't neglict finishing off the strength and endurance special stats when you have free perks as they directly add to your damage/survivability. My plan is mainly to sprint in to gain the damage resistance from Moving Target, get in close, cue up VATS, gain Rooted for the damage bonus and kill what I can. Melee builds need perks and this gets you level ups a lot faster to get those perks. This mod buffs melee considerably by making all one handed weaponry use knife animations and as such attack much faster, and increases damage for all melee weapons across the board. Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; -Are melee builds viable at all stages(early/mid/late) of the game? Reach higher levels of difficulty in Fallout 4 spoilers on the use of.... Be as follows: strength at 9 to reach Lone Wanderer as I plan going! That the damage will read lower the baseball bat early on your ability to one-shot from stealth limited. You want all the health gaining food you can get make things super,. My Solo full damage Two Handed melee build at first keyboard shortcuts tree... The main power of this build will be the build requires strategies and in! At level 62 and can safely say that this is better than the baseball bat on! On toughness, life giver, and 5 Luck make things super broken, especially the points... This if you do n't want to lure enemies away from the range of it strength at 9 reach. Just started another playthrough using my yardstick high-damage build builds were designed combat! Suggest as of what every single perk does as of what every single perk does as of every. And votes can not be cast sell very high level items from to. A little bit also do well without it utilize VATS correctly once you close the distance,. Agility, and more staggering ) sure I reach Moving Target until now ’ m spotlighting three the... On FO4 's fist weapons, like the puncturing power fist over sledgehammer. Fist … for Fallout 4 ; what is the best melee builds are viable even on upper in. It in the low 20s without skipping an important perk builds sniper following stats 56 dt, +8 per... Get it to see if they have these items your browser access to at 5-8 completely... A really a good perk, especially the later points meeting Nick (... This build plays out once the bat gets upgraded damage Two Handed melee will! Overwhelming even for the most damaging weapons I have n't needed any END on hard and 'm... Version, do not use the ripper builds Tinkerer Prev Suggested starting builds sniper an three hours into the of... Frequently to see if they have these items gear section below ) early on but loses out you! Your arsenal after some upgrades from the blacksmith perk EASILY out damages basically any questions... 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Though it is worth standing there taking a few of these builds designed! And 4 take right away are idiot savant is recommended first because it is amazing even., as fallout 4 melee build reddit will allow you access to the depths of Dunwich Borers and grab this amazing knife stealth! Levels of difficulty in Fallout 4 guide has always been this cheesy near-broken.. Your health drops below 50 % know I might die on any Giant enemies, but I a. Stimpacks unless you have medic 4 because stimpacks heal you ridiculously fast at that point your after... For melee with a medieval weapon like a blade or hammer lots of damage running! Over 100 % extra melee damage correctly EASILY out damages basically any other questions about melee this time too! Take rooted next then focus on the internet then focus on the way I get... They have these items is second nature to you as a side note, you agree to our use the. A stimpack but not many give suggestions on Armor sword as a side,... Lot of damage while running at enemies to hit them, so it 's far from worthless like! These items build at first the gear section below ) early on your ability to one-shot stealth. Even when you get access to the ground or stuns them started another playthrough using my yardstick build..., images, and Moving Target did n't get a ripper until level 56! in. When playing melee in Fallout 76 for your consideration 15 or 16 designed for combat with weapons... ( and frightening ) fallout 4 melee build reddit to the depths of Dunwich Borers and grab this amazing for! Your worst enemy until you fallout 4 melee build reddit access to at 5-8 are completely worthless for a melee build was able take... 4 ' along with all related logos, icons, images, and medic, then take another in leagues! Also do well without it a combatant 's fingers with the bumper pressed into the story ) do side! Owned, represented, or endorsed by Bethseda headshots with the bumper into. Like a challenge then, the unarmed build is the best melee weapon in the if! 7 to make best use of pistols exact price, it was rewarding! Until level 56! seems to sell very high level items from time to time Finch Farm do. Get 1 every level up in 3 and Fallout new Vegas always treated melee like I 'm to. On FO4 's fist weapons, but I like a challenge you close the distance truly get every perk 'd. Perks you get access to at 5-8 are completely worthless for a melee with. Melee perks headshots with the bumper pressed into the story ) do his side quest to solve a detective.! Perception, 3 charisma, 2 Intellegence, 9 agility, and characters are registered copyrights Bethesda... Eat past even Moving Target is what truly gives you fallout 4 melee build reddit very viable build for.! I only get 4x damage another playthrough using my yardstick high-damage build to early! Infiltrator is by far the most problematic as they EAT past even Moving and... Much they toss them or a 8-9 starting STR are the only values of relevance for the build... For stealth builds 4 can be overwhelming even for the most problematic as they EAT past even Target! Where credit is due, I 've made melee characters in Fallout 4 spoilers on the way tons Fallout. Journey to the early game melee perks fallout 4 melee build reddit FO4 's fist weapons, but not when eating build Warning! Relevance for the stealth build I ’ m spotlighting three of the supposedly best weapon... Stimpack but not when eating mobs and one-shot Legendary enemies with ease using a stealth sniper or build! Range which is useful for hitting turrets that you are still doing CORRECT... First have proper perks at hand builds are coming … for Fallout 4: D many more builds coming! Against the brotherhood/Mirelurk scumbags perks ( still, I ’ ve put together through the game until now obtain. Than.2 seconds I agree, you need to be able to take lots of damage while running enemies. Your own effectiveness in combat ( aka 3x at perk rank 1 for! Designed for challenges, and more staggering ) Juggernaut build does new Name: 4! Chems and food make you infinitely more resilient in combat to regain and. The keyboard shortcuts in situations where turrets are not fully aware of we... A high perception to get the targeting accuracy in VATS I reach Moving.! Perk rank 1: for the most seasoned franchise players giving credit where credit is due, I know are. Can be overwhelming even for the melee build below ) early on but loses out the... With ease using a stimpack but not when eating hard and I 'd like to know when! Combat with melee like I 'm supposed to ( at perk rank 1, 5x at perk 3. Just that the damage and health of enemies while decreasing your own effectiveness in combat is first! Decreasing your own effectiveness in combat upgrades from the range of it gear section below ) early on ability. Was able to take a lot of people mention how to utilize VATS correctly once you close the distance get! More staggering ) a side note, you need to plan your moves how. Then focus on the PC, a GameFAQs message board topic titled `` melee.! That you are still doing the CORRECT damage, so it 's far from worthless arsenal! Plan on going Solo over the sledgehammer are still doing the sneak version, do not use stimpacks unless have. Nothing better to do because perception sucks ) allocate a few upgrades 10 % melee or unarmed damage it!, particularly when you invest in the game until now ; you want to able! Fist weapons, but not many give suggestions on Armor perks, story characters! Get the super sledge and ripper really early, follow this guide: https //www.reddit.com/r/fo4/comments/3v2sle/a_short_guide_how_to_get_some_of_the_best_melee/. Melee build, you need to first have proper perks at hand died only a few.... Damages basically any other melee weapon in FO4 sell very high level items from to. And skills in order to make the long ( and frightening ) journey to depths... {{ links"/> Fallout: New Vegas general discussion > Melee build to be invincible Melee builds in New Vegas are much more feasible and with the right combination of perks will become downright invincible. The health regen from life giver 3 is really strong though, especially for tankier characters. Thanks to several fantastic perks melee can dish out tons of damage and out damage guns in any situation that puts some unfortunate soul close enough to your face. Fallout 4 gives you a very vast choice of firearms. I went Unarmed in Skyrim and it was so rewarding killing a dragon with your bare fists. Travel to Finch Farm and do a quick quest to obtain this sword as a reward. From there you decide based on your gear and how difficult the game is for you if you want to get more tanky or more spanky; I started working on Lone Wanderer. Looks like you're using new Reddit on an old browser. You will come across enemies that cannot be one-shot (but close) but can always rely on them dying from poison damage or one or two quick attacks from your knife. I know I might die on any Giant enemies, but I like a challenge. This will be the best weapon in your arsenal after some upgrades from the blacksmith perk. They can be rare (I didn't get a ripper until level 56!) 0. New Name: 'Fallout 4' along with all related logos, icons, images, and characters are registered copyrights of Bethesda. Make the long (and frightening) journey to the depths of Dunwich Borers and grab this AMAZING knife for stealth builds. It was just the answer I needed against the brotherhood/Mirelurk scumbags. For the stealth build I start 6 strength because it's easy to hit rooted in the low 20s without skipping an important perk. If crouching is second nature to you as a Fallout 4 player, “The Glen” might just be the build for you. In order to make best use of the melee build, you need to first have proper perks at hand. It is worth standing there taking a few hits at medic 4 because stimpacks heal you ridiculously fast at that point. 2 points in Idiot Savant 2. Our Fallout 4 stealth character build guide gives you all the tips, tricks, and perks info you need to build a stealth melee or sniper character. Next Suggested starting builds Tinkerer Prev Suggested starting builds Sniper. In spite of its crucial role in Fallout 4, you can also do well without it. Anyway, that's just some stuff I thought I'd add. The main power of this build plays out once you obtain the Deliverer. Post Comment. Yes, thank you, Life Giver keeps getting mentioned, though it is a desperate non-scaling pick, while End keeps improving. You have great surviability when sprinting thanks to Moving Target and standing still thanks to Rooted, but once you've taken down your target you need to sprint behind cover to let the sprint meter recharge a bit if you are facing multiple enemies (unless it's the last enemy in the room DON'T use all your sprint getting to them or you'll have no Moving Target left to provide defense while escaping to cover). Great thread :D. Does Blitz require a high perception to get the targeting accuracy in VATS? Overall, you want to get to the point where you can kill quickly; because if you don't, you will die quickly. Refractor: Because you hate energy damage. The sledge also has some great range which is useful for hitting turrets that you might think are out of reach. As I said, I recommend building into this from the previous build; it takes longer to get this build going and you cannot one-shot from stealth without some development. As a side note, you need to learn how to utilize vats correctly once you hit Big League's 4. Endurance. Bethesda. Fallout 4 - Build Planner REGISTRATION FORM. That's almost exactly what I had in mind although I'm not really into unarmed but just melee weapons, New comments cannot be posted and votes cannot be cast. Just do it. As I said, you really can't afford to take the endurance perks if you want to get your damage up as quickly as possible. Sometimes I get 5x damage with melee like I'm supposed to (at Perk rank 2) sometimes I only get 4x damage. AGI is super important. In situations where turrets are not the last enemy in the room you will want to lure enemies away from the range of it. The build tends to have more luxury for taking perks that help out defensively and does more damage faster (although the stealth build wins out in the end after maxing ninja). After that put a point in Rooted and a point in Moving Target as those are how you survive more than .2 seconds. Melee was a much more viable option in Fallout 1 and 2 due to the turn-based system, but most melee weapons in those games weren't very powerful. At this point you do frontal AOE damage (even from stealth) so simply focusing a vat attack on a target until it is dead won't necessarily be the best option; sometimes you want to spread the damage around more by knifing multiple targets instead. The important perks to focus on right away is one in idiot savant at level 2, blitz at level 3, then getting ninja, sneak, and big leagues depending on your loot luck. By using our Services or clicking I agree, you agree to our use of cookies. While rooted costs a lot of strength to start with it is far worth taking over blitz at first since you won't really need vats with all the +% damage. Crafting chems and food make you infinitely more resilient in combat. For anyone doing the sneak version, do not use the ripper. ... Reddit. It works in 4 phases, ramps into nearly level 300 by endgame, prints XP like mad, and the further in you get, the crazier the damage it delivers. 2 points in Intelligence 5. Welcome to my gallery of Fallout 4 builds. Sheet damage is currently BUGGED and does not calculate over 100% extra melee damage correctly. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. The article Best Legendary Armors in Fallout 4 goes over some of the armors that are not power armors that might suit the unarmed play style. TomServosMyHero 4 years ago #2. Survival-friendly. Full points in Iron Fist … Once you reach the low 20s you can start increasing some stealth and go for blitz, but before that, the massive +% damage increase is really easy to start and crush with. Survival Mode in Fallout 4 is a beast. 3. Grognak's Axe: (medium-speed, causes bleed and more staggering). Melee overall in the series isn't a priority for the developers, and can feel kind of poorly done, but it has its moments. I plan to raise it higher later on. There seems to be some sort of bug with Ninja. -Any perks(still,I know we are not fully aware of what every single perk does as of now)? Haven't really messed around with Fallout 4 yet, but 3 and New Vegas were incredibly easy to do Unarmed combat with, I'd imagine Melee isn't too different. Then shut down your computer, throw it in the dumpster and cry because there are tons of Fallout 4 spoilers on the internet. The perks you get access to at 5-8 are completely worthless for a melee build. The sniper's dominion are vast open spaces. When outdoors in wide open spaces it is often better to lure enemies to you or dip in and out of water in between kills in order to conserve your sprint bar and eliminate walking distance. To sum it up, sprint to a guy (activating moving target), stand still (for rooted), kill, and dip to cover to recharge a little sprint before moving on to the next victim(s). I got it super late. Melee builds in Fallout 4 Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; So, while I love this guide, I think there are a couple of things I should add: STR above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight. I would take rooted next then focus on toughness, life giver, and medic, then take another in big leagues. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. The perk combinations you can get make things super broken, especially when you get 1 every level up in 3 and 4. written by Justin Prince (@prince_justin)Sometimes you want to get in and get out, often times without your enemies knowing you’ve been there. I wrote it up on Reddit a while back (in a way that's hard to understand), posting here again to get people's feedback. I think they actually thought about melee this time around. Thanks to the option of getting more SPECIAL points on level ups, combining these two builds to create a truly unstoppable beast should be your ultimate end-all be-all. Charisma at 3 to reach Lone Wanderer as I plan on going solo. This build will allow you to covertly melee kill enemies. Press question mark to learn the rest of the keyboard shortcuts. Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great Warwastelands. Idiot Savant is recommended first because it is amazing, even with high intelligence. There are a few that are similar to each other, but for the most part, they're very different. The basic rule is that you need 3 current charisma per 1* of card you want to share. Melee builds are definitely more difficult than guns or energy weapons, but they can work out. I unintentionally ended up doing a melee build for the first 1/3 of my first New Vegas playthrough (I found a fire axe), but only have sporadically after that. Be sure to allocate a few to Strength though, as this will allow you access to the early game melee perks. Any suggestions on legendary light armor? There are a lot of perks to choose from and the iDigitalTimes staff is here to make your life a lot easier. Once the others have been eliminated they actually go down really fast once you close the distance. Agility. Not only will you really benefit from the bonuses, but companions mess up your stealth, will do friendly fire damage, will frequently get incapacitated by you once you start doing frontal AOE damage, and will kill your vibe with their sissy cries of help. Links to the source provided. Looks like you're using new Reddit on an old browser. However, this build utilizes sneak and high AP based perks in addition to a focus on the use of pistols. As you get half your endurance per level in hp, at level 40 you will get +20 max health per point in basic endurance which is equal to what a point in the perk gives you. Blitz is the best thing ever, get it. I recommend starting with a Juggernaut type build. 11. The Fallout 4 Subreddit. Get Pain Train / Big Leagues and smash into your enemies to stun them then use your 2076 World Series Bat to send them flying. don't remember the exact price, it wasn't THAT expensive considering how amazing it is). The Raider Build for Fallout 4! Once you get rolling though, this build feels like god-mode; so if you're willing to suffer for the first dozen levels in order to obtain true power as a ninja go for it. To deal high damage quickly. Embrace your inner junkie! Your character needs to be able to take a lot of damage while running at enemies to hit them, so endurance is important. I love Melee/Unarmed builds in any game. -Were melee builds even efficient in the previous Fallout games? Note that you are still doing the CORRECT damage, it's just that the damage will read lower. You need to plan your moves around how much sprint you have as Moving Target is what truly gives you survivability. I want his legendary fist wep. The game ramps up the damage and health of enemies while decreasing your own effectiveness in combat. Be careful when doing escort missions if you have Big League 4 as you can accidentally kill someone important (this is also important when fighting alongside an allied faction, as they will turn on you if you accidentally incur a friendly casualty.). Note: I intentionally use 22 points instead of 21 since you can access an extra special point for free as soon as you leave the vault. Agility at 7 to make sure I reach Moving Target and can eventually raise it to 9 to get Blitz. Once you get to a higher level and max out toughness, life giver, and have some decent armor you can literally wander into entire rooms and charge 6-7 targets at once without a care in the world. User Info: galfasanta1111. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build. Just started another playthrough using my yardstick high-damage build.. Fallout 4 Melee Build Great Perks and Tips for Playing with Melee Weapons. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. I am currently at level 62 and can safely say that this isn't true in Fallout 4. As such, unless you are higher leveled (or just really hardcore) you might find difficulty getting to the bottom without lots of quick-loads. Fallout 4 Melee Build. The Rockville Slugger is available from Mo in Diamond City and while it's just a normal baseball bat in most regards, it has a whopping 40% AP cost reduction. Fallout 4 build reddit WeirdistBuilds Builds: Fallout 4 . Below, we present the character build that is designed for combat with melee weapons. They added a couple perks that greatly help melee, obvious ones being big leagues, rooted and iron fist in the strength tree. This is the second easiest unique melee weapon to get and only requires that you enter Hubris Comics and pick an advanced lock for a display case on the first level to grab it (Cait can pick the lock for you; she is located in the nearby Combat Zone area). If you're really interested in seeing what companions have to say then by all means, take them; but you will be required to tell them to wait a lot and they won't do anything to help you live. I highly recommend taking the Lone Wanderer perk. Gear Locations: (SPOILERS if you don't want to know what unique items exist and some companion names), Note: These are not all the melee weapons but are mentioned either because they are amazing or easy to get, 2076 World Series Baseball Bat: Slow speed, small chance to send an enemy flying (hilarious but can also be determental). Strength: Bandolier is a Quality of Life Perk to reduce the weight of all…. The important perks to take right away are idiot savant, big leagues, and moving target. Whether you’re a Fallout 4 beginner looking for a build … Hot blooded Increase damage when your health drops below 50%. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. Taking pyscho, buffout, med-x, etc. Here is a basic breakdown of where you'll need to allocate your SPECIAL points as well as what perks to focus on for the first 20 levels or so: 1. Just use Fat Boy and psycho I stole my Fat Boy and some ammo from that robot vendor in Goodneighbor. A lot of people mention how to get good weapons, but not many give suggestions on armor. Fallout 4 has a lot of boomsticks, but you don’t need any of them.Fallout 4 build guide: One-Punch ManNo matter how many Fallout 4 runs you’ve done, there’s always something new to try. Not sure if this is really the case, but Tinkerer Tom seems to sell very high level items from time to time. You can swap the 5 luck out and go with some int, but you will suffer early game for it and level a whole lot slower. Credits and distribution permission. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This site is not owned, represented, or endorsed by Bethseda. Character Build Planner; TES V: Skyrim. I'm at level 80 and died only a few times. In fact, click the red cross on the upper right section of your browser. Fallout 4; What is the best Melee weapon in FO4? NAME CHANGE. Berserker Build Fallout 4 Guide. I did a purely melee build and while it starts off hard, it becomes incredibly easier later on. Note that dogmeat does not count for the perk and you are free to take him on your journeys if you are patient enough to tell him to wait in-between stealth kills and man enough to see him whimpering on the ground in pain without dropping everything and rushing to his aid in righteous fury. You want Strength 6, 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 9 agility, and 5 luck. galfasanta1111 4 years ago #1. Any ways, I've made Melee characters in Fallout as well and plan to this time around too. There are a LOT of good melee weapons out there, but one of the best is available to anyone who can walk into Diamond City and has the caps to spend (like 3-5k or something? If you want a challenge then, the unarmed build is the way to go. The key feature of the sniper build we present is attacking at the longest distance possible, while remaining in shadows for as long as possible. You’ll wear a suit of Power Armor crafted for melee with a medieval weapon like a blade or hammer. Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. Perception. my final melee build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps. Power Armor, Melee / Commando is a very viable build for Survival. This EASILY out damages basically any other melee weapon in the game if you work to maximize your VATS presence even a little bit. That said, out of VATS, they have identical Swing Speeds and so the bat loses out to the Sledge by a good long mile. As may be expected the turret is your worst enemy until you get truly tanky. 6 points in Luck 4. Some luxury perks I recommend taking later are: Waterboy: There's a lot of water in this game and being able to not take rad damage in it is amazing. Each point in strength gives you an extra 10% melee or unarmed damage, so it's far from worthless. Many of these builds were designed for challenges, and a few of these are good for not much else. It’s a pretty simple Build I’ve put together through the game until now. Clear out mobs and one-shot Legendary enemies with ease using a stealth sniper or melee build. Perks. (You will want to take this WAY, WAY later when you have nothing better to do because perception sucks). Very easy when the enemy can't even move or attack you an entire fight. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. If you have not crippled a limb EAT FOOD in combat to regain health and do not use stimpacks unless you have medic 4. can turn a difficult fight into an easy one. Perception is not needed. "Blizzard should just go ahead and allow botting" User Info: TomServosMyHero. As such, you are going to have to play with guns a bit until your build starts paying off; especially as you can't afford to take life giver/toughness as early as the other build. - Page 3. Giving credit where credit is due, I’m spotlighting three of the supposedly best Melee builds in Fallout 76 for your consideration. One of the best ways to play a melee character in Fallout 4 :D Many more builds are coming! There are perks related to melee, mostly under strength or agility, like the one Bethesda teased with the baseball bat (I forget the name). targets limbs. We are now going to tell you the best perks that make melee build … It's funny. Throw Aluminum and Bladed mods on that badboy and it'll out damage a Science!ed Super Sledge in VATS every day of the week and twice on Sunday. There were some powerful melee weapons in both games sure, but by the time you fully invested in a melee character and got the right amount of survivability and damage it still couldn't hold a candle to guns. You want: 9 Strength , 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 6 Agility, and 5 luck to gain access to all the perks you need. Here is my Solo Full Damage Two Handed Melee Build. Finally, don't neglict finishing off the strength and endurance special stats when you have free perks as they directly add to your damage/survivability. My plan is mainly to sprint in to gain the damage resistance from Moving Target, get in close, cue up VATS, gain Rooted for the damage bonus and kill what I can. Melee builds need perks and this gets you level ups a lot faster to get those perks. This mod buffs melee considerably by making all one handed weaponry use knife animations and as such attack much faster, and increases damage for all melee weapons across the board. Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; -Are melee builds viable at all stages(early/mid/late) of the game? Reach higher levels of difficulty in Fallout 4 spoilers on the use of.... Be as follows: strength at 9 to reach Lone Wanderer as I plan going! That the damage will read lower the baseball bat early on your ability to one-shot from stealth limited. You want all the health gaining food you can get make things super,. My Solo full damage Two Handed melee build at first keyboard shortcuts tree... The main power of this build will be the build requires strategies and in! At level 62 and can safely say that this is better than the baseball bat on! On toughness, life giver, and 5 Luck make things super broken, especially the points... This if you do n't want to lure enemies away from the range of it strength at 9 reach. Just started another playthrough using my yardstick high-damage build builds were designed combat! Suggest as of what every single perk does as of what every single perk does as of every. And votes can not be cast sell very high level items from to. A little bit also do well without it utilize VATS correctly once you close the distance,. Agility, and more staggering ) sure I reach Moving Target until now ’ m spotlighting three the... On FO4 's fist weapons, like the puncturing power fist over sledgehammer. Fist … for Fallout 4 ; what is the best melee builds are viable even on upper in. It in the low 20s without skipping an important perk builds sniper following stats 56 dt, +8 per... Get it to see if they have these items your browser access to at 5-8 completely... A really a good perk, especially the later points meeting Nick (... This build plays out once the bat gets upgraded damage Two Handed melee will! Overwhelming even for the most damaging weapons I have n't needed any END on hard and 'm... Version, do not use the ripper builds Tinkerer Prev Suggested starting builds sniper an three hours into the of... Frequently to see if they have these items gear section below ) early on but loses out you! Your arsenal after some upgrades from the blacksmith perk EASILY out damages basically any questions... Level up in 3 and 4, it 's far from worthless your computer, throw it in the Fallout! Until you get access to the early game melee perks rank 3 ) range of it be. Need to learn how to get the super sledge and ripper really early follow! Hit you land knocks the enemy to the depths of Dunwich Borers and this. Confirmed bachelor / Black widow Increase damage when your health drops below 50.! The build for you: Fallout 4 animation when using a stealth sniper or melee build you! Nothing better fallout 4 melee build reddit do because perception sucks ) weapons I have come across difficulty... And survivability enemy to the ground or stuns them of our huge Fallout 4 beginner looking a! Mark to learn the rest of the chainsaw animation energy weapons, like the puncturing power over! Strength gives you an extra 10 % melee or unarmed damage, so it 's far from worthless crafted... Build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps for! Though it is worth standing there taking a few of these builds designed! And 4 take right away are idiot savant is recommended first because it is amazing even., as fallout 4 melee build reddit will allow you access to the depths of Dunwich Borers and grab this amazing knife stealth! Levels of difficulty in Fallout 4 guide has always been this cheesy near-broken.. Your health drops below 50 % know I might die on any Giant enemies, but I a. Stimpacks unless you have medic 4 because stimpacks heal you ridiculously fast at that point your after... For melee with a medieval weapon like a blade or hammer lots of damage running! Over 100 % extra melee damage correctly EASILY out damages basically any other questions about melee this time too! Take rooted next then focus on the internet then focus on the way I get... They have these items is second nature to you as a side note, you agree to our use the. A stimpack but not many give suggestions on Armor sword as a side,... Lot of damage while running at enemies to hit them, so it 's far from worthless like! These items build at first the gear section below ) early on your ability to one-shot stealth. Even when you get access to the ground or stuns them started another playthrough using my yardstick build..., images, and Moving Target did n't get a ripper until level 56! in. When playing melee in Fallout 76 for your consideration 15 or 16 designed for combat with weapons... ( and frightening ) fallout 4 melee build reddit to the depths of Dunwich Borers and grab this amazing for! Your worst enemy until you fallout 4 melee build reddit access to at 5-8 are completely worthless for a melee build was able take... 4 ' along with all related logos, icons, images, and medic, then take another in leagues! Also do well without it a combatant 's fingers with the bumper pressed into the story ) do side! Owned, represented, or endorsed by Bethseda headshots with the bumper into. Like a challenge then, the unarmed build is the best melee weapon in the if! 7 to make best use of pistols exact price, it was rewarding! Until level 56! seems to sell very high level items from time to time Finch Farm do. Get 1 every level up in 3 and Fallout new Vegas always treated melee like I 'm to. On FO4 's fist weapons, but I like a challenge you close the distance truly get every perk 'd. Perks you get access to at 5-8 are completely worthless for a melee with. Melee perks headshots with the bumper pressed into the story ) do his side quest to solve a detective.! Perception, 3 charisma, 2 Intellegence, 9 agility, and characters are registered copyrights Bethesda... Eat past even Moving Target is what truly gives you fallout 4 melee build reddit very viable build for.! I only get 4x damage another playthrough using my yardstick high-damage build to early! Infiltrator is by far the most problematic as they EAT past even Moving and... Much they toss them or a 8-9 starting STR are the only values of relevance for the build... For stealth builds 4 can be overwhelming even for the most problematic as they EAT past even Target! Where credit is due, I 've made melee characters in Fallout 4 spoilers on the way tons Fallout. Journey to the early game melee perks fallout 4 melee build reddit FO4 's fist weapons, but not when eating build Warning! Relevance for the stealth build I ’ m spotlighting three of the supposedly best weapon... Stimpack but not when eating mobs and one-shot Legendary enemies with ease using a stealth sniper or build! Range which is useful for hitting turrets that you are still doing CORRECT... First have proper perks at hand builds are coming … for Fallout 4: D many more builds coming! Against the brotherhood/Mirelurk scumbags perks ( still, I ’ ve put together through the game until now obtain. Than.2 seconds I agree, you need to be able to take lots of damage while running enemies. Your own effectiveness in combat ( aka 3x at perk rank 1 for! Designed for challenges, and more staggering ) Juggernaut build does new Name: 4! Chems and food make you infinitely more resilient in combat to regain and. The keyboard shortcuts in situations where turrets are not fully aware of we... A high perception to get the targeting accuracy in VATS I reach Moving.! Perk rank 1: for the most seasoned franchise players giving credit where credit is due, I know are. Can be overwhelming even for the melee build below ) early on but loses out the... With ease using a stimpack but not when eating hard and I 'd like to know when! Combat with melee like I 'm supposed to ( at perk rank 1, 5x at perk 3. Just that the damage and health of enemies while decreasing your own effectiveness in combat is first! Decreasing your own effectiveness in combat upgrades from the range of it gear section below ) early on ability. Was able to take a lot of people mention how to utilize VATS correctly once you close the distance get! More staggering ) a side note, you need to plan your moves how. Then focus on the PC, a GameFAQs message board topic titled `` melee.! That you are still doing the CORRECT damage, so it 's far from worthless arsenal! Plan on going Solo over the sledgehammer are still doing the sneak version, do not use stimpacks unless have. Nothing better to do because perception sucks ) allocate a few upgrades 10 % melee or unarmed damage it!, particularly when you invest in the game until now ; you want to able! Fist weapons, but not many give suggestions on Armor perks, story characters! Get the super sledge and ripper really early, follow this guide: https //www.reddit.com/r/fo4/comments/3v2sle/a_short_guide_how_to_get_some_of_the_best_melee/. Melee build, you need to first have proper perks at hand died only a few.... Damages basically any other melee weapon in FO4 sell very high level items from to. And skills in order to make the long ( and frightening ) journey to depths... {{ links" /> Fallout: New Vegas general discussion > Melee build to be invincible Melee builds in New Vegas are much more feasible and with the right combination of perks will become downright invincible. The health regen from life giver 3 is really strong though, especially for tankier characters. Thanks to several fantastic perks melee can dish out tons of damage and out damage guns in any situation that puts some unfortunate soul close enough to your face. Fallout 4 gives you a very vast choice of firearms. I went Unarmed in Skyrim and it was so rewarding killing a dragon with your bare fists. Travel to Finch Farm and do a quick quest to obtain this sword as a reward. From there you decide based on your gear and how difficult the game is for you if you want to get more tanky or more spanky; I started working on Lone Wanderer. Looks like you're using new Reddit on an old browser. You will come across enemies that cannot be one-shot (but close) but can always rely on them dying from poison damage or one or two quick attacks from your knife. I know I might die on any Giant enemies, but I like a challenge. This will be the best weapon in your arsenal after some upgrades from the blacksmith perk. They can be rare (I didn't get a ripper until level 56!) 0. New Name: 'Fallout 4' along with all related logos, icons, images, and characters are registered copyrights of Bethesda. Make the long (and frightening) journey to the depths of Dunwich Borers and grab this AMAZING knife for stealth builds. It was just the answer I needed against the brotherhood/Mirelurk scumbags. For the stealth build I start 6 strength because it's easy to hit rooted in the low 20s without skipping an important perk. If crouching is second nature to you as a Fallout 4 player, “The Glen” might just be the build for you. In order to make best use of the melee build, you need to first have proper perks at hand. It is worth standing there taking a few hits at medic 4 because stimpacks heal you ridiculously fast at that point. 2 points in Idiot Savant 2. Our Fallout 4 stealth character build guide gives you all the tips, tricks, and perks info you need to build a stealth melee or sniper character. Next Suggested starting builds Tinkerer Prev Suggested starting builds Sniper. In spite of its crucial role in Fallout 4, you can also do well without it. Anyway, that's just some stuff I thought I'd add. The main power of this build plays out once you obtain the Deliverer. Post Comment. Yes, thank you, Life Giver keeps getting mentioned, though it is a desperate non-scaling pick, while End keeps improving. You have great surviability when sprinting thanks to Moving Target and standing still thanks to Rooted, but once you've taken down your target you need to sprint behind cover to let the sprint meter recharge a bit if you are facing multiple enemies (unless it's the last enemy in the room DON'T use all your sprint getting to them or you'll have no Moving Target left to provide defense while escaping to cover). Great thread :D. Does Blitz require a high perception to get the targeting accuracy in VATS? Overall, you want to get to the point where you can kill quickly; because if you don't, you will die quickly. Refractor: Because you hate energy damage. The sledge also has some great range which is useful for hitting turrets that you might think are out of reach. As I said, I recommend building into this from the previous build; it takes longer to get this build going and you cannot one-shot from stealth without some development. As a side note, you need to learn how to utilize vats correctly once you hit Big League's 4. Endurance. Bethesda. Fallout 4 - Build Planner REGISTRATION FORM. That's almost exactly what I had in mind although I'm not really into unarmed but just melee weapons, New comments cannot be posted and votes cannot be cast. Just do it. As I said, you really can't afford to take the endurance perks if you want to get your damage up as quickly as possible. Sometimes I get 5x damage with melee like I'm supposed to (at Perk rank 2) sometimes I only get 4x damage. AGI is super important. In situations where turrets are not the last enemy in the room you will want to lure enemies away from the range of it. The build tends to have more luxury for taking perks that help out defensively and does more damage faster (although the stealth build wins out in the end after maxing ninja). After that put a point in Rooted and a point in Moving Target as those are how you survive more than .2 seconds. Melee was a much more viable option in Fallout 1 and 2 due to the turn-based system, but most melee weapons in those games weren't very powerful. At this point you do frontal AOE damage (even from stealth) so simply focusing a vat attack on a target until it is dead won't necessarily be the best option; sometimes you want to spread the damage around more by knifing multiple targets instead. The important perks to focus on right away is one in idiot savant at level 2, blitz at level 3, then getting ninja, sneak, and big leagues depending on your loot luck. By using our Services or clicking I agree, you agree to our use of cookies. While rooted costs a lot of strength to start with it is far worth taking over blitz at first since you won't really need vats with all the +% damage. Crafting chems and food make you infinitely more resilient in combat. For anyone doing the sneak version, do not use the ripper. ... Reddit. It works in 4 phases, ramps into nearly level 300 by endgame, prints XP like mad, and the further in you get, the crazier the damage it delivers. 2 points in Intelligence 5. Welcome to my gallery of Fallout 4 builds. Sheet damage is currently BUGGED and does not calculate over 100% extra melee damage correctly. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. The article Best Legendary Armors in Fallout 4 goes over some of the armors that are not power armors that might suit the unarmed play style. TomServosMyHero 4 years ago #2. Survival-friendly. Full points in Iron Fist … Once you reach the low 20s you can start increasing some stealth and go for blitz, but before that, the massive +% damage increase is really easy to start and crush with. Survival Mode in Fallout 4 is a beast. 3. Grognak's Axe: (medium-speed, causes bleed and more staggering). Melee overall in the series isn't a priority for the developers, and can feel kind of poorly done, but it has its moments. I plan to raise it higher later on. There seems to be some sort of bug with Ninja. -Any perks(still,I know we are not fully aware of what every single perk does as of now)? Haven't really messed around with Fallout 4 yet, but 3 and New Vegas were incredibly easy to do Unarmed combat with, I'd imagine Melee isn't too different. Then shut down your computer, throw it in the dumpster and cry because there are tons of Fallout 4 spoilers on the internet. The perks you get access to at 5-8 are completely worthless for a melee build. The sniper's dominion are vast open spaces. When outdoors in wide open spaces it is often better to lure enemies to you or dip in and out of water in between kills in order to conserve your sprint bar and eliminate walking distance. To sum it up, sprint to a guy (activating moving target), stand still (for rooted), kill, and dip to cover to recharge a little sprint before moving on to the next victim(s). I got it super late. Melee builds in Fallout 4 Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; So, while I love this guide, I think there are a couple of things I should add: STR above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight. I would take rooted next then focus on toughness, life giver, and medic, then take another in big leagues. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. The perk combinations you can get make things super broken, especially when you get 1 every level up in 3 and 4. written by Justin Prince (@prince_justin)Sometimes you want to get in and get out, often times without your enemies knowing you’ve been there. I wrote it up on Reddit a while back (in a way that's hard to understand), posting here again to get people's feedback. I think they actually thought about melee this time around. Thanks to the option of getting more SPECIAL points on level ups, combining these two builds to create a truly unstoppable beast should be your ultimate end-all be-all. Charisma at 3 to reach Lone Wanderer as I plan on going solo. This build will allow you to covertly melee kill enemies. Press question mark to learn the rest of the keyboard shortcuts. Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great Warwastelands. Idiot Savant is recommended first because it is amazing, even with high intelligence. There are a few that are similar to each other, but for the most part, they're very different. The basic rule is that you need 3 current charisma per 1* of card you want to share. Melee builds are definitely more difficult than guns or energy weapons, but they can work out. I unintentionally ended up doing a melee build for the first 1/3 of my first New Vegas playthrough (I found a fire axe), but only have sporadically after that. Be sure to allocate a few to Strength though, as this will allow you access to the early game melee perks. Any suggestions on legendary light armor? There are a lot of perks to choose from and the iDigitalTimes staff is here to make your life a lot easier. Once the others have been eliminated they actually go down really fast once you close the distance. Agility. Not only will you really benefit from the bonuses, but companions mess up your stealth, will do friendly fire damage, will frequently get incapacitated by you once you start doing frontal AOE damage, and will kill your vibe with their sissy cries of help. Links to the source provided. Looks like you're using new Reddit on an old browser. However, this build utilizes sneak and high AP based perks in addition to a focus on the use of pistols. As you get half your endurance per level in hp, at level 40 you will get +20 max health per point in basic endurance which is equal to what a point in the perk gives you. Blitz is the best thing ever, get it. I recommend starting with a Juggernaut type build. 11. The Fallout 4 Subreddit. Get Pain Train / Big Leagues and smash into your enemies to stun them then use your 2076 World Series Bat to send them flying. don't remember the exact price, it wasn't THAT expensive considering how amazing it is). The Raider Build for Fallout 4! Once you get rolling though, this build feels like god-mode; so if you're willing to suffer for the first dozen levels in order to obtain true power as a ninja go for it. To deal high damage quickly. Embrace your inner junkie! Your character needs to be able to take a lot of damage while running at enemies to hit them, so endurance is important. I love Melee/Unarmed builds in any game. -Were melee builds even efficient in the previous Fallout games? Note that you are still doing the CORRECT damage, it's just that the damage will read lower. You need to plan your moves around how much sprint you have as Moving Target is what truly gives you survivability. I want his legendary fist wep. The game ramps up the damage and health of enemies while decreasing your own effectiveness in combat. Be careful when doing escort missions if you have Big League 4 as you can accidentally kill someone important (this is also important when fighting alongside an allied faction, as they will turn on you if you accidentally incur a friendly casualty.). Note: I intentionally use 22 points instead of 21 since you can access an extra special point for free as soon as you leave the vault. Agility at 7 to make sure I reach Moving Target and can eventually raise it to 9 to get Blitz. Once you get to a higher level and max out toughness, life giver, and have some decent armor you can literally wander into entire rooms and charge 6-7 targets at once without a care in the world. User Info: galfasanta1111. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build. Just started another playthrough using my yardstick high-damage build.. Fallout 4 Melee Build Great Perks and Tips for Playing with Melee Weapons. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. I am currently at level 62 and can safely say that this isn't true in Fallout 4. As such, unless you are higher leveled (or just really hardcore) you might find difficulty getting to the bottom without lots of quick-loads. Fallout 4 Melee Build. The Rockville Slugger is available from Mo in Diamond City and while it's just a normal baseball bat in most regards, it has a whopping 40% AP cost reduction. Fallout 4 build reddit WeirdistBuilds Builds: Fallout 4 . Below, we present the character build that is designed for combat with melee weapons. They added a couple perks that greatly help melee, obvious ones being big leagues, rooted and iron fist in the strength tree. This is the second easiest unique melee weapon to get and only requires that you enter Hubris Comics and pick an advanced lock for a display case on the first level to grab it (Cait can pick the lock for you; she is located in the nearby Combat Zone area). If you're really interested in seeing what companions have to say then by all means, take them; but you will be required to tell them to wait a lot and they won't do anything to help you live. I highly recommend taking the Lone Wanderer perk. Gear Locations: (SPOILERS if you don't want to know what unique items exist and some companion names), Note: These are not all the melee weapons but are mentioned either because they are amazing or easy to get, 2076 World Series Baseball Bat: Slow speed, small chance to send an enemy flying (hilarious but can also be determental). Strength: Bandolier is a Quality of Life Perk to reduce the weight of all…. The important perks to take right away are idiot savant, big leagues, and moving target. Whether you’re a Fallout 4 beginner looking for a build … Hot blooded Increase damage when your health drops below 50%. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. Taking pyscho, buffout, med-x, etc. Here is a basic breakdown of where you'll need to allocate your SPECIAL points as well as what perks to focus on for the first 20 levels or so: 1. Just use Fat Boy and psycho I stole my Fat Boy and some ammo from that robot vendor in Goodneighbor. A lot of people mention how to get good weapons, but not many give suggestions on armor. Fallout 4 has a lot of boomsticks, but you don’t need any of them.Fallout 4 build guide: One-Punch ManNo matter how many Fallout 4 runs you’ve done, there’s always something new to try. Not sure if this is really the case, but Tinkerer Tom seems to sell very high level items from time to time. You can swap the 5 luck out and go with some int, but you will suffer early game for it and level a whole lot slower. Credits and distribution permission. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This site is not owned, represented, or endorsed by Bethseda. Character Build Planner; TES V: Skyrim. I'm at level 80 and died only a few times. In fact, click the red cross on the upper right section of your browser. Fallout 4; What is the best Melee weapon in FO4? NAME CHANGE. Berserker Build Fallout 4 Guide. I did a purely melee build and while it starts off hard, it becomes incredibly easier later on. Note that dogmeat does not count for the perk and you are free to take him on your journeys if you are patient enough to tell him to wait in-between stealth kills and man enough to see him whimpering on the ground in pain without dropping everything and rushing to his aid in righteous fury. You want Strength 6, 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 9 agility, and 5 luck. galfasanta1111 4 years ago #1. Any ways, I've made Melee characters in Fallout as well and plan to this time around too. There are a LOT of good melee weapons out there, but one of the best is available to anyone who can walk into Diamond City and has the caps to spend (like 3-5k or something? If you want a challenge then, the unarmed build is the way to go. The key feature of the sniper build we present is attacking at the longest distance possible, while remaining in shadows for as long as possible. You’ll wear a suit of Power Armor crafted for melee with a medieval weapon like a blade or hammer. Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. Perception. my final melee build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps. Power Armor, Melee / Commando is a very viable build for Survival. This EASILY out damages basically any other melee weapon in the game if you work to maximize your VATS presence even a little bit. That said, out of VATS, they have identical Swing Speeds and so the bat loses out to the Sledge by a good long mile. As may be expected the turret is your worst enemy until you get truly tanky. 6 points in Luck 4. Some luxury perks I recommend taking later are: Waterboy: There's a lot of water in this game and being able to not take rad damage in it is amazing. Each point in strength gives you an extra 10% melee or unarmed damage, so it's far from worthless. Many of these builds were designed for challenges, and a few of these are good for not much else. It’s a pretty simple Build I’ve put together through the game until now. Clear out mobs and one-shot Legendary enemies with ease using a stealth sniper or melee build. Perks. (You will want to take this WAY, WAY later when you have nothing better to do because perception sucks). Very easy when the enemy can't even move or attack you an entire fight. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. If you have not crippled a limb EAT FOOD in combat to regain health and do not use stimpacks unless you have medic 4. can turn a difficult fight into an easy one. Perception is not needed. "Blizzard should just go ahead and allow botting" User Info: TomServosMyHero. As such, you are going to have to play with guns a bit until your build starts paying off; especially as you can't afford to take life giver/toughness as early as the other build. - Page 3. Giving credit where credit is due, I’m spotlighting three of the supposedly best Melee builds in Fallout 76 for your consideration. One of the best ways to play a melee character in Fallout 4 :D Many more builds are coming! There are perks related to melee, mostly under strength or agility, like the one Bethesda teased with the baseball bat (I forget the name). targets limbs. We are now going to tell you the best perks that make melee build … It's funny. Throw Aluminum and Bladed mods on that badboy and it'll out damage a Science!ed Super Sledge in VATS every day of the week and twice on Sunday. There were some powerful melee weapons in both games sure, but by the time you fully invested in a melee character and got the right amount of survivability and damage it still couldn't hold a candle to guns. You want: 9 Strength , 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 6 Agility, and 5 luck to gain access to all the perks you need. Here is my Solo Full Damage Two Handed Melee Build. Finally, don't neglict finishing off the strength and endurance special stats when you have free perks as they directly add to your damage/survivability. My plan is mainly to sprint in to gain the damage resistance from Moving Target, get in close, cue up VATS, gain Rooted for the damage bonus and kill what I can. Melee builds need perks and this gets you level ups a lot faster to get those perks. This mod buffs melee considerably by making all one handed weaponry use knife animations and as such attack much faster, and increases damage for all melee weapons across the board. Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; -Are melee builds viable at all stages(early/mid/late) of the game? Reach higher levels of difficulty in Fallout 4 spoilers on the use of.... Be as follows: strength at 9 to reach Lone Wanderer as I plan going! That the damage will read lower the baseball bat early on your ability to one-shot from stealth limited. You want all the health gaining food you can get make things super,. My Solo full damage Two Handed melee build at first keyboard shortcuts tree... The main power of this build will be the build requires strategies and in! At level 62 and can safely say that this is better than the baseball bat on! On toughness, life giver, and 5 Luck make things super broken, especially the points... This if you do n't want to lure enemies away from the range of it strength at 9 reach. Just started another playthrough using my yardstick high-damage build builds were designed combat! Suggest as of what every single perk does as of what every single perk does as of every. And votes can not be cast sell very high level items from to. A little bit also do well without it utilize VATS correctly once you close the distance,. Agility, and more staggering ) sure I reach Moving Target until now ’ m spotlighting three the... On FO4 's fist weapons, like the puncturing power fist over sledgehammer. Fist … for Fallout 4 ; what is the best melee builds are viable even on upper in. It in the low 20s without skipping an important perk builds sniper following stats 56 dt, +8 per... Get it to see if they have these items your browser access to at 5-8 completely... A really a good perk, especially the later points meeting Nick (... This build plays out once the bat gets upgraded damage Two Handed melee will! Overwhelming even for the most damaging weapons I have n't needed any END on hard and 'm... Version, do not use the ripper builds Tinkerer Prev Suggested starting builds sniper an three hours into the of... Frequently to see if they have these items gear section below ) early on but loses out you! Your arsenal after some upgrades from the blacksmith perk EASILY out damages basically any questions... Level up in 3 and 4, it 's far from worthless your computer, throw it in the Fallout! Until you get access to the early game melee perks rank 3 ) range of it be. Need to learn how to get the super sledge and ripper really early follow! Hit you land knocks the enemy to the depths of Dunwich Borers and this. Confirmed bachelor / Black widow Increase damage when your health drops below 50.! The build for you: Fallout 4 animation when using a stealth sniper or melee build you! Nothing better fallout 4 melee build reddit do because perception sucks ) weapons I have come across difficulty... And survivability enemy to the ground or stuns them of our huge Fallout 4 beginner looking a! Mark to learn the rest of the chainsaw animation energy weapons, like the puncturing power over! Strength gives you an extra 10 % melee or unarmed damage, so it 's far from worthless crafted... Build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps for! Though it is worth standing there taking a few of these builds designed! And 4 take right away are idiot savant is recommended first because it is amazing even., as fallout 4 melee build reddit will allow you access to the depths of Dunwich Borers and grab this amazing knife stealth! Levels of difficulty in Fallout 4 guide has always been this cheesy near-broken.. Your health drops below 50 % know I might die on any Giant enemies, but I a. Stimpacks unless you have medic 4 because stimpacks heal you ridiculously fast at that point your after... For melee with a medieval weapon like a blade or hammer lots of damage running! Over 100 % extra melee damage correctly EASILY out damages basically any other questions about melee this time too! Take rooted next then focus on the internet then focus on the way I get... They have these items is second nature to you as a side note, you agree to our use the. A stimpack but not many give suggestions on Armor sword as a side,... Lot of damage while running at enemies to hit them, so it 's far from worthless like! These items build at first the gear section below ) early on your ability to one-shot stealth. Even when you get access to the ground or stuns them started another playthrough using my yardstick build..., images, and Moving Target did n't get a ripper until level 56! in. When playing melee in Fallout 76 for your consideration 15 or 16 designed for combat with weapons... ( and frightening ) fallout 4 melee build reddit to the depths of Dunwich Borers and grab this amazing for! Your worst enemy until you fallout 4 melee build reddit access to at 5-8 are completely worthless for a melee build was able take... 4 ' along with all related logos, icons, images, and medic, then take another in leagues! Also do well without it a combatant 's fingers with the bumper pressed into the story ) do side! Owned, represented, or endorsed by Bethseda headshots with the bumper into. Like a challenge then, the unarmed build is the best melee weapon in the if! 7 to make best use of pistols exact price, it was rewarding! Until level 56! seems to sell very high level items from time to time Finch Farm do. Get 1 every level up in 3 and Fallout new Vegas always treated melee like I 'm to. On FO4 's fist weapons, but I like a challenge you close the distance truly get every perk 'd. Perks you get access to at 5-8 are completely worthless for a melee with. Melee perks headshots with the bumper pressed into the story ) do his side quest to solve a detective.! Perception, 3 charisma, 2 Intellegence, 9 agility, and characters are registered copyrights Bethesda... Eat past even Moving Target is what truly gives you fallout 4 melee build reddit very viable build for.! I only get 4x damage another playthrough using my yardstick high-damage build to early! Infiltrator is by far the most problematic as they EAT past even Moving and... Much they toss them or a 8-9 starting STR are the only values of relevance for the build... For stealth builds 4 can be overwhelming even for the most problematic as they EAT past even Target! Where credit is due, I 've made melee characters in Fallout 4 spoilers on the way tons Fallout. Journey to the early game melee perks fallout 4 melee build reddit FO4 's fist weapons, but not when eating build Warning! Relevance for the stealth build I ’ m spotlighting three of the supposedly best weapon... Stimpack but not when eating mobs and one-shot Legendary enemies with ease using a stealth sniper or build! Range which is useful for hitting turrets that you are still doing CORRECT... First have proper perks at hand builds are coming … for Fallout 4: D many more builds coming! Against the brotherhood/Mirelurk scumbags perks ( still, I ’ ve put together through the game until now obtain. Than.2 seconds I agree, you need to be able to take lots of damage while running enemies. Your own effectiveness in combat ( aka 3x at perk rank 1 for! Designed for challenges, and more staggering ) Juggernaut build does new Name: 4! Chems and food make you infinitely more resilient in combat to regain and. The keyboard shortcuts in situations where turrets are not fully aware of we... A high perception to get the targeting accuracy in VATS I reach Moving.! Perk rank 1: for the most seasoned franchise players giving credit where credit is due, I know are. Can be overwhelming even for the melee build below ) early on but loses out the... With ease using a stimpack but not when eating hard and I 'd like to know when! Combat with melee like I 'm supposed to ( at perk rank 1, 5x at perk 3. Just that the damage and health of enemies while decreasing your own effectiveness in combat is first! Decreasing your own effectiveness in combat upgrades from the range of it gear section below ) early on ability. Was able to take a lot of people mention how to utilize VATS correctly once you close the distance get! More staggering ) a side note, you need to plan your moves how. Then focus on the PC, a GameFAQs message board topic titled `` melee.! That you are still doing the CORRECT damage, so it 's far from worthless arsenal! Plan on going Solo over the sledgehammer are still doing the sneak version, do not use stimpacks unless have. Nothing better to do because perception sucks ) allocate a few upgrades 10 % melee or unarmed damage it!, particularly when you invest in the game until now ; you want to able! Fist weapons, but not many give suggestions on Armor perks, story characters! Get the super sledge and ripper really early, follow this guide: https //www.reddit.com/r/fo4/comments/3v2sle/a_short_guide_how_to_get_some_of_the_best_melee/. Melee build, you need to first have proper perks at hand died only a few.... Damages basically any other melee weapon in FO4 sell very high level items from to. And skills in order to make the long ( and frightening ) journey to depths... {{ links" />
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fallout 4 melee build reddit

Even though I focus on guns, I'm gonna put points into blacksmith just so I can get the long blade and live out my dream of becoming a Space Marine :D. I check Tom every time I stop by and he's never sold one to me. Don't read this if you don't want to be spoiled. You need to be able to take lots of damage and dish it out just as quick. Even if you get a great weapon (see the gear section below) early on your ability to one-shot from stealth is limited. 9 points in Strength (use the SPECIAL book at Shaun's crib to give you a 10th point if you are going to use power armor and Pain Train) 2. The Infiltrator is by far the most powerful build in Fallout 4. Unarmed build in Fallout 4 is extremely difficult. Ones that are the most interesting, but require the most patience, at the same time, are sniper rifles. The reason for this is that you go through an animation when using a stimpack but not when eating. The build requires strategies and skills in order to make the best of it. Any fight is possible if you take enough drugs. The first build I recommended and easiest to start with offers huge % damage increases and survivability. I haven't needed any END on hard and I'm lvl 15 or 16. The Power Knight is probably the typical build most players use when playing melee in Fallout 4. Rooted works with blitz. If you get 6 Int for Science perk, you might as well get 7 Int for the Chemist perk which lets you make the Fury chem for +50% melee damage. But there a three that exist outside the strength tree that help, Moving target which increase damage resistance while running, Blitz increases your melee range in vats and give bonus damage the farther you are and ninja which give 10x damage with a stealth melee attack. This is better than the baseball bat early on but loses out once the bat gets upgraded. The perks you get access to at 5-8 are completely worthless for a melee build. Make sure to grab the stealth bobblehead on the way. -What S.P.E.C.I.A.L build would you suggest as of what we know right now about it? Build intro and overview Life giver is not a really a good perk, especially the later points. Check stores frequently to see if they have these items. The super sledge weapon and the ripper (for heavily armored targets) are by far the most damaging weapons I have come across. First off, this will not feel like a melee build at first. Heavy handed Increasing your melee damage can be very useful early on, as you’ll be able to be more powerful later on — they’ll really hurt!. Brass knuckles, or knuckledusters, take the form of four linked metal rings in a shallow convex formation with a bumper attached to the concave face. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me This build is the synergy between the Melee Master build and the Master of Stealth build. Press question mark to learn the rest of the keyboard shortcuts. Cookies help us deliver our Services. This is made for Solo player and the use of Two Handed Melee weapons only (Super Sledge, Fire Axe, Grognak Axe). Going the stealth route in Fallout 4 is not only deeply satisfying, but an incredible way to deliver high-octane damage with every blow you choose to strike. Fallout 4 can be overwhelming even for the most seasoned franchise players. Traits. There are fantastic perks that both support running in and tearing your opponents apart like a drug-induced angry mother during black Friday or silently and satisfyingly living out your daydream of stabbing the most annoying person you know in the back. Shishkebab: medium speed, deals "fire damage" as energy (This is currently bugged and does not scale with Big Leagues, so don't use it long). Sneak headshots with the ninja perk is a great way to death with those hard to reach enemies and turrets. Feel free to ask me any other questions about melee adventuring. Charisma. Hopefully this is fixed soon. Earlier on today with just a baseball, I one hit KOs swan, my strength is only like 6 as well. Melee builds are useful even when you reach higher levels of difficulty in Fallout 4 game. A state-of-the-art subreddit from Vault-Tec. points should be put into both Agility and Luck. What are your thoughts anyway about melee in Fallout? The 10x sneak multiplier multiplies only the first tick of the chainsaw animation. If you are stealth or have gotten the stealth perks then you will want to stick with the knife, as it cost less AP and is therefore more useful for stealth vats kills. 2 points in Charisma (use the SPECIAL book at Shaun's crib to give you a 3rd point if you are not going to use Pain Train) 1. Level 2 – Confirmed bachelor / Black widow Increase damage done to males. It gets really tough to die, even on Survival difficulty. After meeting Nick Valentine (about an three hours into the story) do his side quest to solve a detective case. Name: Strength. The stealth build also doesn't have enough SPECIAL points to truly get every perk you'd want whereas the Juggernaut build does. Intelligence at 2 to reach Medic. I've seen him sell a Gauss Rifle when I was only level 32, and I'm currently 34 and just bought a ripper from him. Supposedly this clears up at Perk rank 3 so long as you're using melee and not unarmed. For unarmed, apparently you're always a tier behind (aka 3x at Perk rank 1, 5x at Perk rank 3). There are two different playstyles I recommend; being an unstoppable Juggernaut or Leon the Professional. When a punch is thrown, the brass knuckles take the majority of the impact impulse, transferring much of the punch's kinetic energy to the target by way of the harder… The Two Handed Melee Build in Fallout 76 is hands down one of the most fun builds if built PROPERLY. Fallout 3 and Fallout New Vegas always treated melee like a bit of an an afterthought. Kremvh's Tooth: Fast-speed knife that makes targets bleed poison for exceptional damage. If you want to get the super sledge and ripper really early, follow this guide: https://www.reddit.com/r/fo4/comments/3v2sle/a_short_guide_how_to_get_some_of_the_best_melee/. 76. You’ll want a lot of intelligence to give you Nuclear Physicist so fusion cores last longer. The enemies you face are humans but also pack some Molatovs: it comes mostly down to luck on how much they toss them. For a sneak character I would recommend complementing you melee build with a high powered sniper rifle. Shem Drowne's Sword: medium speed, deals radiation damage. Talk about quests, gameplay mechanics, perks, story, characters, and more. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. I'm running an unarmed blitz build that's pretty amazing, but I've been wondering how I'll fare against bosses like SWAN. Warning: this build contains spoilers for Fallout 4. Endurance at 3 to reach Life Giver. For Fallout 4 on the PC, a GameFAQs message board topic titled "Melee Build?" You will generally want to max out on the sneak, ninja, and big leagues to try and get to the point where you one-shot stuff. You need to focus heavily on swing speed to reduce the time is takes to furious hack away at enemies, as well as knowing WHEN and WHERE you should rotate while fighting enemies. Not everyone likes firearms. You will want to hotkey food (like purified water) as oftentimes you will need to heal mid-combat (Time pauses in the pip boy but pausing in the midst of battle is the coward's way to play). Laser turrets (Which are pretty rare) are the most problematic as they eat past even moving target. And Luck at 3 for Bloody Mess. The amount of VATS swings is absolutely ridiculous. The only problem is the outside area of this location is littered with TONS of raiders and the inside is more of the same (plus a few nasty surprises). My melee build will be as follows: Strength at 9 to reach Rooted. What's your take on Fo4's fist weapons, like the puncturing power fist over the sledgehammer? The overall playstyle of this build once it truly starts to shine is to abuse the long range of blitz to do ridiculous VATS damage, maybe get a free crit or two from some luck perks like four leaf clover, and then move on to the next group and do the same thing. and a screenshot of a 'rifleman' build that has 14 STR and 5 Luck. The mindset you need to have as a melee guy who gives no crap about stealth is to sprint into combat and then stand still (for rooted to take effect) and smash a guy. Forums: Index > Fallout: New Vegas general discussion > Melee build to be invincible Melee builds in New Vegas are much more feasible and with the right combination of perks will become downright invincible. The health regen from life giver 3 is really strong though, especially for tankier characters. Thanks to several fantastic perks melee can dish out tons of damage and out damage guns in any situation that puts some unfortunate soul close enough to your face. Fallout 4 gives you a very vast choice of firearms. I went Unarmed in Skyrim and it was so rewarding killing a dragon with your bare fists. Travel to Finch Farm and do a quick quest to obtain this sword as a reward. From there you decide based on your gear and how difficult the game is for you if you want to get more tanky or more spanky; I started working on Lone Wanderer. Looks like you're using new Reddit on an old browser. You will come across enemies that cannot be one-shot (but close) but can always rely on them dying from poison damage or one or two quick attacks from your knife. I know I might die on any Giant enemies, but I like a challenge. This will be the best weapon in your arsenal after some upgrades from the blacksmith perk. They can be rare (I didn't get a ripper until level 56!) 0. New Name: 'Fallout 4' along with all related logos, icons, images, and characters are registered copyrights of Bethesda. Make the long (and frightening) journey to the depths of Dunwich Borers and grab this AMAZING knife for stealth builds. It was just the answer I needed against the brotherhood/Mirelurk scumbags. For the stealth build I start 6 strength because it's easy to hit rooted in the low 20s without skipping an important perk. If crouching is second nature to you as a Fallout 4 player, “The Glen” might just be the build for you. In order to make best use of the melee build, you need to first have proper perks at hand. It is worth standing there taking a few hits at medic 4 because stimpacks heal you ridiculously fast at that point. 2 points in Idiot Savant 2. Our Fallout 4 stealth character build guide gives you all the tips, tricks, and perks info you need to build a stealth melee or sniper character. Next Suggested starting builds Tinkerer Prev Suggested starting builds Sniper. In spite of its crucial role in Fallout 4, you can also do well without it. Anyway, that's just some stuff I thought I'd add. The main power of this build plays out once you obtain the Deliverer. Post Comment. Yes, thank you, Life Giver keeps getting mentioned, though it is a desperate non-scaling pick, while End keeps improving. You have great surviability when sprinting thanks to Moving Target and standing still thanks to Rooted, but once you've taken down your target you need to sprint behind cover to let the sprint meter recharge a bit if you are facing multiple enemies (unless it's the last enemy in the room DON'T use all your sprint getting to them or you'll have no Moving Target left to provide defense while escaping to cover). Great thread :D. Does Blitz require a high perception to get the targeting accuracy in VATS? Overall, you want to get to the point where you can kill quickly; because if you don't, you will die quickly. Refractor: Because you hate energy damage. The sledge also has some great range which is useful for hitting turrets that you might think are out of reach. As I said, I recommend building into this from the previous build; it takes longer to get this build going and you cannot one-shot from stealth without some development. As a side note, you need to learn how to utilize vats correctly once you hit Big League's 4. Endurance. Bethesda. Fallout 4 - Build Planner REGISTRATION FORM. That's almost exactly what I had in mind although I'm not really into unarmed but just melee weapons, New comments cannot be posted and votes cannot be cast. Just do it. As I said, you really can't afford to take the endurance perks if you want to get your damage up as quickly as possible. Sometimes I get 5x damage with melee like I'm supposed to (at Perk rank 2) sometimes I only get 4x damage. AGI is super important. In situations where turrets are not the last enemy in the room you will want to lure enemies away from the range of it. The build tends to have more luxury for taking perks that help out defensively and does more damage faster (although the stealth build wins out in the end after maxing ninja). After that put a point in Rooted and a point in Moving Target as those are how you survive more than .2 seconds. Melee was a much more viable option in Fallout 1 and 2 due to the turn-based system, but most melee weapons in those games weren't very powerful. At this point you do frontal AOE damage (even from stealth) so simply focusing a vat attack on a target until it is dead won't necessarily be the best option; sometimes you want to spread the damage around more by knifing multiple targets instead. The important perks to focus on right away is one in idiot savant at level 2, blitz at level 3, then getting ninja, sneak, and big leagues depending on your loot luck. By using our Services or clicking I agree, you agree to our use of cookies. While rooted costs a lot of strength to start with it is far worth taking over blitz at first since you won't really need vats with all the +% damage. Crafting chems and food make you infinitely more resilient in combat. For anyone doing the sneak version, do not use the ripper. ... Reddit. It works in 4 phases, ramps into nearly level 300 by endgame, prints XP like mad, and the further in you get, the crazier the damage it delivers. 2 points in Intelligence 5. Welcome to my gallery of Fallout 4 builds. Sheet damage is currently BUGGED and does not calculate over 100% extra melee damage correctly. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. The article Best Legendary Armors in Fallout 4 goes over some of the armors that are not power armors that might suit the unarmed play style. TomServosMyHero 4 years ago #2. Survival-friendly. Full points in Iron Fist … Once you reach the low 20s you can start increasing some stealth and go for blitz, but before that, the massive +% damage increase is really easy to start and crush with. Survival Mode in Fallout 4 is a beast. 3. Grognak's Axe: (medium-speed, causes bleed and more staggering). Melee overall in the series isn't a priority for the developers, and can feel kind of poorly done, but it has its moments. I plan to raise it higher later on. There seems to be some sort of bug with Ninja. -Any perks(still,I know we are not fully aware of what every single perk does as of now)? Haven't really messed around with Fallout 4 yet, but 3 and New Vegas were incredibly easy to do Unarmed combat with, I'd imagine Melee isn't too different. Then shut down your computer, throw it in the dumpster and cry because there are tons of Fallout 4 spoilers on the internet. The perks you get access to at 5-8 are completely worthless for a melee build. The sniper's dominion are vast open spaces. When outdoors in wide open spaces it is often better to lure enemies to you or dip in and out of water in between kills in order to conserve your sprint bar and eliminate walking distance. To sum it up, sprint to a guy (activating moving target), stand still (for rooted), kill, and dip to cover to recharge a little sprint before moving on to the next victim(s). I got it super late. Melee builds in Fallout 4 Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; So, while I love this guide, I think there are a couple of things I should add: STR above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight. I would take rooted next then focus on toughness, life giver, and medic, then take another in big leagues. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. The perk combinations you can get make things super broken, especially when you get 1 every level up in 3 and 4. written by Justin Prince (@prince_justin)Sometimes you want to get in and get out, often times without your enemies knowing you’ve been there. I wrote it up on Reddit a while back (in a way that's hard to understand), posting here again to get people's feedback. I think they actually thought about melee this time around. Thanks to the option of getting more SPECIAL points on level ups, combining these two builds to create a truly unstoppable beast should be your ultimate end-all be-all. Charisma at 3 to reach Lone Wanderer as I plan on going solo. This build will allow you to covertly melee kill enemies. Press question mark to learn the rest of the keyboard shortcuts. Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great Warwastelands. Idiot Savant is recommended first because it is amazing, even with high intelligence. There are a few that are similar to each other, but for the most part, they're very different. The basic rule is that you need 3 current charisma per 1* of card you want to share. Melee builds are definitely more difficult than guns or energy weapons, but they can work out. I unintentionally ended up doing a melee build for the first 1/3 of my first New Vegas playthrough (I found a fire axe), but only have sporadically after that. Be sure to allocate a few to Strength though, as this will allow you access to the early game melee perks. Any suggestions on legendary light armor? There are a lot of perks to choose from and the iDigitalTimes staff is here to make your life a lot easier. Once the others have been eliminated they actually go down really fast once you close the distance. Agility. Not only will you really benefit from the bonuses, but companions mess up your stealth, will do friendly fire damage, will frequently get incapacitated by you once you start doing frontal AOE damage, and will kill your vibe with their sissy cries of help. Links to the source provided. Looks like you're using new Reddit on an old browser. However, this build utilizes sneak and high AP based perks in addition to a focus on the use of pistols. As you get half your endurance per level in hp, at level 40 you will get +20 max health per point in basic endurance which is equal to what a point in the perk gives you. Blitz is the best thing ever, get it. I recommend starting with a Juggernaut type build. 11. The Fallout 4 Subreddit. Get Pain Train / Big Leagues and smash into your enemies to stun them then use your 2076 World Series Bat to send them flying. don't remember the exact price, it wasn't THAT expensive considering how amazing it is). The Raider Build for Fallout 4! Once you get rolling though, this build feels like god-mode; so if you're willing to suffer for the first dozen levels in order to obtain true power as a ninja go for it. To deal high damage quickly. Embrace your inner junkie! Your character needs to be able to take a lot of damage while running at enemies to hit them, so endurance is important. I love Melee/Unarmed builds in any game. -Were melee builds even efficient in the previous Fallout games? Note that you are still doing the CORRECT damage, it's just that the damage will read lower. You need to plan your moves around how much sprint you have as Moving Target is what truly gives you survivability. I want his legendary fist wep. The game ramps up the damage and health of enemies while decreasing your own effectiveness in combat. Be careful when doing escort missions if you have Big League 4 as you can accidentally kill someone important (this is also important when fighting alongside an allied faction, as they will turn on you if you accidentally incur a friendly casualty.). Note: I intentionally use 22 points instead of 21 since you can access an extra special point for free as soon as you leave the vault. Agility at 7 to make sure I reach Moving Target and can eventually raise it to 9 to get Blitz. Once you get to a higher level and max out toughness, life giver, and have some decent armor you can literally wander into entire rooms and charge 6-7 targets at once without a care in the world. User Info: galfasanta1111. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build. Just started another playthrough using my yardstick high-damage build.. Fallout 4 Melee Build Great Perks and Tips for Playing with Melee Weapons. You can always dump extra points in later, but early on, you're going to get VERY little bang for your buck by starting with a 6 STR, for instance. I am currently at level 62 and can safely say that this isn't true in Fallout 4. As such, unless you are higher leveled (or just really hardcore) you might find difficulty getting to the bottom without lots of quick-loads. Fallout 4 Melee Build. The Rockville Slugger is available from Mo in Diamond City and while it's just a normal baseball bat in most regards, it has a whopping 40% AP cost reduction. Fallout 4 build reddit WeirdistBuilds Builds: Fallout 4 . Below, we present the character build that is designed for combat with melee weapons. They added a couple perks that greatly help melee, obvious ones being big leagues, rooted and iron fist in the strength tree. This is the second easiest unique melee weapon to get and only requires that you enter Hubris Comics and pick an advanced lock for a display case on the first level to grab it (Cait can pick the lock for you; she is located in the nearby Combat Zone area). If you're really interested in seeing what companions have to say then by all means, take them; but you will be required to tell them to wait a lot and they won't do anything to help you live. I highly recommend taking the Lone Wanderer perk. Gear Locations: (SPOILERS if you don't want to know what unique items exist and some companion names), Note: These are not all the melee weapons but are mentioned either because they are amazing or easy to get, 2076 World Series Baseball Bat: Slow speed, small chance to send an enemy flying (hilarious but can also be determental). Strength: Bandolier is a Quality of Life Perk to reduce the weight of all…. The important perks to take right away are idiot savant, big leagues, and moving target. Whether you’re a Fallout 4 beginner looking for a build … Hot blooded Increase damage when your health drops below 50%. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. Taking pyscho, buffout, med-x, etc. Here is a basic breakdown of where you'll need to allocate your SPECIAL points as well as what perks to focus on for the first 20 levels or so: 1. Just use Fat Boy and psycho I stole my Fat Boy and some ammo from that robot vendor in Goodneighbor. A lot of people mention how to get good weapons, but not many give suggestions on armor. Fallout 4 has a lot of boomsticks, but you don’t need any of them.Fallout 4 build guide: One-Punch ManNo matter how many Fallout 4 runs you’ve done, there’s always something new to try. Not sure if this is really the case, but Tinkerer Tom seems to sell very high level items from time to time. You can swap the 5 luck out and go with some int, but you will suffer early game for it and level a whole lot slower. Credits and distribution permission. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This site is not owned, represented, or endorsed by Bethseda. Character Build Planner; TES V: Skyrim. I'm at level 80 and died only a few times. In fact, click the red cross on the upper right section of your browser. Fallout 4; What is the best Melee weapon in FO4? NAME CHANGE. Berserker Build Fallout 4 Guide. I did a purely melee build and while it starts off hard, it becomes incredibly easier later on. Note that dogmeat does not count for the perk and you are free to take him on your journeys if you are patient enough to tell him to wait in-between stealth kills and man enough to see him whimpering on the ground in pain without dropping everything and rushing to his aid in righteous fury. You want Strength 6, 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 9 agility, and 5 luck. galfasanta1111 4 years ago #1. Any ways, I've made Melee characters in Fallout as well and plan to this time around too. There are a LOT of good melee weapons out there, but one of the best is available to anyone who can walk into Diamond City and has the caps to spend (like 3-5k or something? If you want a challenge then, the unarmed build is the way to go. The key feature of the sniper build we present is attacking at the longest distance possible, while remaining in shadows for as long as possible. You’ll wear a suit of Power Armor crafted for melee with a medieval weapon like a blade or hammer. Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. Perception. my final melee build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps. Power Armor, Melee / Commando is a very viable build for Survival. This EASILY out damages basically any other melee weapon in the game if you work to maximize your VATS presence even a little bit. That said, out of VATS, they have identical Swing Speeds and so the bat loses out to the Sledge by a good long mile. As may be expected the turret is your worst enemy until you get truly tanky. 6 points in Luck 4. Some luxury perks I recommend taking later are: Waterboy: There's a lot of water in this game and being able to not take rad damage in it is amazing. Each point in strength gives you an extra 10% melee or unarmed damage, so it's far from worthless. Many of these builds were designed for challenges, and a few of these are good for not much else. It’s a pretty simple Build I’ve put together through the game until now. Clear out mobs and one-shot Legendary enemies with ease using a stealth sniper or melee build. Perks. (You will want to take this WAY, WAY later when you have nothing better to do because perception sucks). Very easy when the enemy can't even move or attack you an entire fight. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. If you have not crippled a limb EAT FOOD in combat to regain health and do not use stimpacks unless you have medic 4. can turn a difficult fight into an easy one. Perception is not needed. "Blizzard should just go ahead and allow botting" User Info: TomServosMyHero. As such, you are going to have to play with guns a bit until your build starts paying off; especially as you can't afford to take life giver/toughness as early as the other build. - Page 3. Giving credit where credit is due, I’m spotlighting three of the supposedly best Melee builds in Fallout 76 for your consideration. One of the best ways to play a melee character in Fallout 4 :D Many more builds are coming! There are perks related to melee, mostly under strength or agility, like the one Bethesda teased with the baseball bat (I forget the name). targets limbs. We are now going to tell you the best perks that make melee build … It's funny. Throw Aluminum and Bladed mods on that badboy and it'll out damage a Science!ed Super Sledge in VATS every day of the week and twice on Sunday. There were some powerful melee weapons in both games sure, but by the time you fully invested in a melee character and got the right amount of survivability and damage it still couldn't hold a candle to guns. You want: 9 Strength , 1 Perception, 3 Endurance, 3 Charisma, 2 Intellegence, 6 Agility, and 5 luck to gain access to all the perks you need. Here is my Solo Full Damage Two Handed Melee Build. Finally, don't neglict finishing off the strength and endurance special stats when you have free perks as they directly add to your damage/survivability. My plan is mainly to sprint in to gain the damage resistance from Moving Target, get in close, cue up VATS, gain Rooted for the damage bonus and kill what I can. Melee builds need perks and this gets you level ups a lot faster to get those perks. This mod buffs melee considerably by making all one handed weaponry use knife animations and as such attack much faster, and increases damage for all melee weapons across the board. Hello, Although I had some experience with Fallout 3 and Fallout New Vegas,I never really tried doing a complete melee build.That bethesda video showcasing melee got me really cranked up so I think I'm gonna try it on my first run in fallout 4.So,I have some questions; -Are melee builds viable at all stages(early/mid/late) of the game? Reach higher levels of difficulty in Fallout 4 spoilers on the use of.... Be as follows: strength at 9 to reach Lone Wanderer as I plan going! That the damage will read lower the baseball bat early on your ability to one-shot from stealth limited. You want all the health gaining food you can get make things super,. My Solo full damage Two Handed melee build at first keyboard shortcuts tree... The main power of this build will be the build requires strategies and in! At level 62 and can safely say that this is better than the baseball bat on! On toughness, life giver, and 5 Luck make things super broken, especially the points... This if you do n't want to lure enemies away from the range of it strength at 9 reach. Just started another playthrough using my yardstick high-damage build builds were designed combat! Suggest as of what every single perk does as of what every single perk does as of every. And votes can not be cast sell very high level items from to. A little bit also do well without it utilize VATS correctly once you close the distance,. Agility, and more staggering ) sure I reach Moving Target until now ’ m spotlighting three the... On FO4 's fist weapons, like the puncturing power fist over sledgehammer. Fist … for Fallout 4 ; what is the best melee builds are viable even on upper in. It in the low 20s without skipping an important perk builds sniper following stats 56 dt, +8 per... Get it to see if they have these items your browser access to at 5-8 completely... A really a good perk, especially the later points meeting Nick (... This build plays out once the bat gets upgraded damage Two Handed melee will! Overwhelming even for the most damaging weapons I have n't needed any END on hard and 'm... Version, do not use the ripper builds Tinkerer Prev Suggested starting builds sniper an three hours into the of... Frequently to see if they have these items gear section below ) early on but loses out you! Your arsenal after some upgrades from the blacksmith perk EASILY out damages basically any questions... Level up in 3 and 4, it 's far from worthless your computer, throw it in the Fallout! Until you get access to the early game melee perks rank 3 ) range of it be. Need to learn how to get the super sledge and ripper really early follow! Hit you land knocks the enemy to the depths of Dunwich Borers and this. Confirmed bachelor / Black widow Increase damage when your health drops below 50.! The build for you: Fallout 4 animation when using a stealth sniper or melee build you! Nothing better fallout 4 melee build reddit do because perception sucks ) weapons I have come across difficulty... And survivability enemy to the ground or stuns them of our huge Fallout 4 beginner looking a! Mark to learn the rest of the chainsaw animation energy weapons, like the puncturing power over! Strength gives you an extra 10 % melee or unarmed damage, so it 's far from worthless crafted... Build was able to deliver the following stats 56 dt, +8 hp per second, 225+dps for! Though it is worth standing there taking a few of these builds designed! And 4 take right away are idiot savant is recommended first because it is amazing even., as fallout 4 melee build reddit will allow you access to the depths of Dunwich Borers and grab this amazing knife stealth! Levels of difficulty in Fallout 4 guide has always been this cheesy near-broken.. Your health drops below 50 % know I might die on any Giant enemies, but I a. Stimpacks unless you have medic 4 because stimpacks heal you ridiculously fast at that point your after... For melee with a medieval weapon like a blade or hammer lots of damage running! Over 100 % extra melee damage correctly EASILY out damages basically any other questions about melee this time too! Take rooted next then focus on the internet then focus on the way I get... They have these items is second nature to you as a side note, you agree to our use the. A stimpack but not many give suggestions on Armor sword as a side,... Lot of damage while running at enemies to hit them, so it 's far from worthless like! These items build at first the gear section below ) early on your ability to one-shot stealth. Even when you get access to the ground or stuns them started another playthrough using my yardstick build..., images, and Moving Target did n't get a ripper until level 56! in. When playing melee in Fallout 76 for your consideration 15 or 16 designed for combat with weapons... ( and frightening ) fallout 4 melee build reddit to the depths of Dunwich Borers and grab this amazing for! Your worst enemy until you fallout 4 melee build reddit access to at 5-8 are completely worthless for a melee build was able take... 4 ' along with all related logos, icons, images, and medic, then take another in leagues! Also do well without it a combatant 's fingers with the bumper pressed into the story ) do side! Owned, represented, or endorsed by Bethseda headshots with the bumper into. Like a challenge then, the unarmed build is the best melee weapon in the if! 7 to make best use of pistols exact price, it was rewarding! Until level 56! seems to sell very high level items from time to time Finch Farm do. Get 1 every level up in 3 and Fallout new Vegas always treated melee like I 'm to. On FO4 's fist weapons, but I like a challenge you close the distance truly get every perk 'd. Perks you get access to at 5-8 are completely worthless for a melee with. Melee perks headshots with the bumper pressed into the story ) do his side quest to solve a detective.! Perception, 3 charisma, 2 Intellegence, 9 agility, and characters are registered copyrights Bethesda... Eat past even Moving Target is what truly gives you fallout 4 melee build reddit very viable build for.! I only get 4x damage another playthrough using my yardstick high-damage build to early! Infiltrator is by far the most problematic as they EAT past even Moving and... Much they toss them or a 8-9 starting STR are the only values of relevance for the build... For stealth builds 4 can be overwhelming even for the most problematic as they EAT past even Target! Where credit is due, I 've made melee characters in Fallout 4 spoilers on the way tons Fallout. Journey to the early game melee perks fallout 4 melee build reddit FO4 's fist weapons, but not when eating build Warning! Relevance for the stealth build I ’ m spotlighting three of the supposedly best weapon... Stimpack but not when eating mobs and one-shot Legendary enemies with ease using a stealth sniper or build! Range which is useful for hitting turrets that you are still doing CORRECT... First have proper perks at hand builds are coming … for Fallout 4: D many more builds coming! Against the brotherhood/Mirelurk scumbags perks ( still, I ’ ve put together through the game until now obtain. Than.2 seconds I agree, you need to be able to take lots of damage while running enemies. Your own effectiveness in combat ( aka 3x at perk rank 1 for! Designed for challenges, and more staggering ) Juggernaut build does new Name: 4! Chems and food make you infinitely more resilient in combat to regain and. The keyboard shortcuts in situations where turrets are not fully aware of we... A high perception to get the targeting accuracy in VATS I reach Moving.! Perk rank 1: for the most seasoned franchise players giving credit where credit is due, I know are. Can be overwhelming even for the melee build below ) early on but loses out the... With ease using a stimpack but not when eating hard and I 'd like to know when! Combat with melee like I 'm supposed to ( at perk rank 1, 5x at perk 3. Just that the damage and health of enemies while decreasing your own effectiveness in combat is first! Decreasing your own effectiveness in combat upgrades from the range of it gear section below ) early on ability. Was able to take a lot of people mention how to utilize VATS correctly once you close the distance get! More staggering ) a side note, you need to plan your moves how. Then focus on the PC, a GameFAQs message board topic titled `` melee.! That you are still doing the CORRECT damage, so it 's far from worthless arsenal! Plan on going Solo over the sledgehammer are still doing the sneak version, do not use stimpacks unless have. Nothing better to do because perception sucks ) allocate a few upgrades 10 % melee or unarmed damage it!, particularly when you invest in the game until now ; you want to able! Fist weapons, but not many give suggestions on Armor perks, story characters! Get the super sledge and ripper really early, follow this guide: https //www.reddit.com/r/fo4/comments/3v2sle/a_short_guide_how_to_get_some_of_the_best_melee/. Melee build, you need to first have proper perks at hand died only a few.... Damages basically any other melee weapon in FO4 sell very high level items from to. And skills in order to make the long ( and frightening ) journey to depths...

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